Getting Familiar
Get paw-miliar with other witch familiars as you prepare for the potion exam in the quaint rural town of Sablewood. You have a month to explore the town, help your witch out and get to know a host of charming (and not so charming) familiars along the way.
Features beautiful traditional paintings by Jeanie Choi and adorable character illustrations by M Ebel.
When playing the web version, press the back button to exit fullscreen.
Note: Web on mobile is buggy at the moment.
This game was created for NaNoRenO 2024.
Source code is available on GitHub.
About the Developers
- Jeanie Choi is a dev and artist who worked on award-winning games with Dr. Celia Pearce.
- M Ebel is a narrative designer, ENNIE Award-winning editor, and co-author of the bestselling D&D book Icewind Dale: Rime of the Frostmaiden. (Website)
- Eliza Velasquez is co-author of the game OneShot. (Website)
Copyright Notice
Source code (Python and Ren'Py files) are licensed under the GPL v3.0. Original art assets are copyright Jeanie Choi, M Ebel, and Eliza Velasquez. All rights reserved.
Click "Credits" in game or view CREDITS.txt for a detailed list of third-party attribution and licensing information.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.9 out of 5 stars (7 total ratings) |
Authors | elizadev, m ebel, foldingwishes |
Genre | Visual Novel |
Made with | Ren'Py |
Tags | Cats, Comedy, Cute, Dating Sim, Furry, Halloween, LGBT, Magic, Romance, Story Rich |
Code license | GNU General Public License v3.0 (GPL) |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick, Touchscreen, Playstation controller, Joy-Con |
Accessibility | Subtitles, One button, Blind friendly |
Links | Source code |
Comments
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how long is this?
how's this blind-friendly?
Ren'Py has a self voicing feature which will narrate the dialogue and menu choices as you highlight them. It can be enabled by typing V. See this link for more details: https://www.renpy.org/doc/html/self_voicing.html
i see.